Wednesday, November 30, 2005
Shī Shì shí shī shǐ
« Shī Shì shí shī shǐ »
Shíshì shīshì Shī Shì, shì shī, shì shí shí shī.
Shì shíshí shì shì shì shī.
Shí shí, shì shí shī shì shì.
Shì shí, shì Shī Shì shì shì.
Shì shì shì shí shī, shì shǐ shì, shǐ shì shí shī shìshì.
Shì shí shì shí shī shī, shì shíshì.
Shíshì shī, Shì shǐ shì shì shíshì.
Shíshì shì, Shì shǐ shì shí shì shí shī.
Shí shí, shǐ shí shì shí shī, shí shí shí shī shī.
Shì shì shì shì.
《施氏食獅史》
石室詩士施氏, 嗜獅, 誓食十獅。
氏時時適市視獅。
十時, 適十獅適市。
是時, 適施氏適市。
氏視是十獅, 恃矢勢, 使是十獅逝世。
氏拾是十獅屍, 適石室。
石室濕, 氏使侍拭石室。
石室拭, 氏始試食是十獅。
食時, 始識是十獅, 實十石獅屍。
試釋是事。
Saturday, November 19, 2005
Games of Life
While I was putzing around on my computer, I came across my Java code for the "Game of Life" that I made Sophomore year. After some prettying up and modifying to create a rather unique version, I thought I'd put it up here. I'll be playing around with it and making it a tad more user-friendly. Until then, just hit buttons and see what happens. For a quick start, hit "Randomize" and "Run." Alternatively, if you are willing to wait a few moments, try "Clear Colony" (if you have one already), "Mutations On/Off", and "Run." In a few minutes, it should start itself up.
For an explanation and demo of the Game of Life in general, visit http://www.ibiblio.org/lifepatterns/. The difference in my version here is that I use 4 different age levels - child, adolescent, adult, and elder - and they interact with each other in different ways (for example, if a space has nothing currently on it, it sums up all of the adolescents and adults around it instead of all life as in the original version).
This came about as I was thinking about creation (I was reading about it for Systematic Theology I), and the whole creationist vs. evolution debate and Intelligent Design. So, this is part of my experiment to see how much design a mechanistic process can bring about. I seem to be getting mixed results. On the one hand, there is a good deal of "design" coming from entirely mechanistic processes (though, granted, at least in my souped up version there is a decent bit of design in those processes, but this design at least would not seem to result in the designs that it produces). On the other hand, the most complicated results are what one starts with, and as time goes on these complex clusters tend to kill each other off and only the small things that don't bother each other survive (or at least they predominate). This seems to be very 2nd law of thermodynamics-ish, and directly counter to evolutionistic trends. In addition, even mutations which are good for an individual seem to destabilize the group it is in, generally leading to destruction of the group. So, when all is said and done, it's a pretty computer program which may or may not make any solid philosophical points, but is a great time-waster nonetheless.
(I have removed the applet to make the blog load faster. To see it, go to: http://ilflauto.20m.com/java/index.html.)Wednesday, November 16, 2005
Oh where, oh where has my pronoun gone...
A friend and I were discussing an important matter today - there seems to be a serious shortage in the English language. What is one to do when one is referring to someone, and has forgotten their gender? Or for another likely case, what if one wants to keep someone's gender a tactical secret? How about for beloved Fido, whom one can never remember whether is male or female? Then again, there are all those pesky problems that come up while writing papers with choosing between the chauvinist "he", the feminist "she", the unwieldy "he or she", or the unprofessional "he/she" and "s/he". The pronoun "it" just seems so impersonal, and the use of "they" in the singular will draw large, blood-thristy mobs of grammar freaks to your door. That is why we reveal to you for your edification:
xe
Yes, my friends, the pronoun xe, the only proper English 3rd person singular androgynous pronoun [declined as xir (objective) and xis (possessive)]. Make sure to use this in future conversations so that people can know how up-to-date you are in your speech. Together we can conquer the world! (or at least affect local language patterns.).